Total consumer spend within the Korean PC online gaming market was KRW 2,265 billion ($2.03billion) in 2018, representing a decrease of 4.9% year-over-year. Compared to the sharp decline of the PC online gaming market last year, which was driven by IP-adapted mobile titles, most PC games resisted decay and were not threatened by new hit mobile titles.
The Analyst Team
Research Analyst, Video Games
Chenyu Cui joined Omdia in May 2012 as an analyst in the Games team and is based in Shanghai, China.
Chenyu's research responsibilities include coverage of all Asia Pacific markets with a specific focus on China, and include analysis of massively multiplayer online games, multiplayer online games, social network games and other online games markets. She holds a master’s degree in cultural and creative industries from King's College London, United Kingdom, and a Bachelor of Arts in journalism from Northeast Normal University, China, and Edinburgh Napier University, United Kingdom.
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