The Analyst Team

Liam Deane
Principal Analyst
Liam leads Omdia’s games tech coverage with his research focusing on the technology and services that power the video games market, and exploring the B2B value chain connecting games development to service providers to consumers.
Prior to joining Omdia, Liam worked at Irdeto, a digital platform security company and owner of Denuvo, a leading provider of security technology to the games industry, where he advised senior management and product teams on market trends and strategy. Before that, he worked as an analyst covering the video games and broader digital media market at Ovum, one of Omdia’s predecessors. Liam holds a master’s degree in philosophy from UCL, and with a background spanning both analyst research and first-hand industry experience, Liam has a unique blend of experience informing his work analyzing the complex games industry ecosystem.

Dom Tait
Research Director, Games, Music, Consumer Platforms and AI
Dom Tait is Omdia’s Research Director for games, music and audio, and consumer platforms and AI research. Dom joined Omdia in 2014 and has worked across the spectrum of entertainment and media on high-profile consulting projects, with a specialization in games and—increasingly—how they converge with other media.
Dom’s background is in media, having played editorial roles for a range of publications before joining Omdia. For many years, he has worked on a major report that examines consumer and advertiser spending data in entertainment and media segments around the world. As such, he can advise clients on a range of digital media.
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The Rise of Generative AI: A Primer
This report cuts through the hype to provide a balanced view of generative AI: what the technology stack looks like, what is driving generative AI, the potential applications and the challenges it faces.
Report / 17 Feb 2023 / Eden Zoller
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Metaverse Games Benchmark 2022
Provides a capability assessment of selected games that aspire to offer a metaverse. Rates their performance and capabilities across five core parameters: scale, monetization, entertainment, interaction, and technology.
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Games Tech Market Landscape Database – March 2023
This database maps 348 games tech companies against 76 product categories, giving a comprehensive overview of the technology vendor landscape in the games industry.
Data / 03 Mar 2023 / Liam Deane
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These are Omdia driven recommendations based on content that is both similar, and has been frequently visited by other users in combination with the content you are currently viewing.
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These are Omdia driven recommendations based on content that is both similar, and has been frequently visited by other users in combination with the content you are currently viewing.
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