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Cloud Gaming Partnerships: 2020 in Review

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Five defining characteristics of the outgoing console generation

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Consumer VR Headset and Content Revenue Forecast: 2021–26

Omdia presents virtual reality games market data and forecasts by headset brand and territory, segmented by PC, console, and smartphone.

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Games Pricing Database - Premium

Pricing and discount data is provided for games sold digitally for the main TV consoles (Xbox One, PS4, Switch), along with store-wide views of discounting activity, broken down by publisher.

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Games Intelligence Trax

This data visualization explores game console data by platform, manufacturer, country, and metric in terms of both historical and five-year forecast. It includes our latest figures for the PlayStation 5 and Xbox Series X/S.

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Twitch Viewership Database

Database containing estimates of daily viewership for the Twitch platform. Includes breakouts for top games, plus segmentation of activity along several categories of metadata.

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Games Addressable Market Metrics Database - Premium

Games addressable market data and forecasts by device or platform and geography. Devices and services covered include games consoles, smartphones, tablets, streaming set-top boxes, connected TVs, Valve's Steam platform, PC households, and VR-ready PCs.

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Cloud gaming partnerships: 2021 in review

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Cloud Gaming Partnerships and Bundles Tracker

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The Gaming Opportunity for Online Video

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Omdia Research Schedule – 2022

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Twitch Viewership Database

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The Analyst Team
Dom Tait

Research Director, Games, Music, Consumer Platforms and AI

Dom Tait
Steven Bailey

Principal Analyst, Video Games

Steven Bailey
George Jijiashvili

Principal Analyst, Games

George Jijiashvili
Chenyu Cui

Senior Analyst, Games

Chenyu Cui
Matthew Bailey

Principal Analyst, Media and Entertainment

Matthew Bailey
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