Omdia presents virtual reality games market data and forecasts by headset brand and territory, segmented by PC, console, and smartphone.
Pricing and discount data is provided for games sold digitally for the main TV consoles (Xbox One, PS4, Switch), along with store-wide views of discounting activity, broken down by publisher.
This data visualization explores game console data by platform, manufacturer, country, and metric in terms of both historical and five-year forecast. It includes our latest figures for the PlayStation 5 and Xbox Series X/S.
Database containing estimates of daily viewership for the Twitch platform. Includes breakouts for top games, plus segmentation of activity along several categories of metadata.
Games addressable market data and forecasts by device or platform and geography. Devices and services covered include games consoles, smartphones, tablets, streaming set-top boxes, connected TVs, Valve's Steam platform, PC households, and VR-ready PCs.
The Analyst Team
Research Director, Games, Music, Consumer Platforms and AI
Principal Analyst, Video Games
Principal Analyst, Games
Senior Analyst, Games
Principal Analyst, Media and Entertainment
All set! This article has been sent to email@example.com.
All fields are required. For multiple recipients, separate email addresses with a semicolon.
Please Note: Only individuals with an active subscription will be able to access the full article. All other readers will be directed to the abstract and would need to subscribe.