This spreadsheet provides a global forecast of cloud gaming market revenue from 2017 through 2025. The cloud gaming market is comprised of cloud gaming content services and cloud gaming PC services. Regional and country-level splits are provided.
The Analyst Team
Senior Analyst, Video Games
George Jijiashvili is a Senior Analyst at Omdia, leading research into video games and alternate reality (AR) and virtual reality (VR) hardware and content. As a member of Omdia’s games, music and audio team, he produces insight into these sectors through regular reports, market sizing, and forecasting.
Based in London, George’s areas of focus include the video game market, cloud gaming, subscription services, AR/VR, and wearable technology. He is a regular speaker at major technology exhibitions and is a respected industry commentator, regularly quoted in mainstream publications. Prior to joining Omdia in 2019, George worked as a senior analyst at CCS Insight for six years. He holds a degree in international business with Russian from the University of Westminster.
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