The Analyst Team
Georgina is a principal consultant at Omdia where she is responsible for the end-to-end delivery of global and regional consulting projects across the media and entertainment sector.
In addition to working on these projects and contributing to key deliverables, Georgina produces reports and forecasts on the podcast industry as part of Omdia’s games, music, consumer platforms, and AI team. Prior to joining Omdia in 2017 as a media research analyst, Georgina worked as a data researcher at Bloomberg. She holds a degree in philosophy and English from the University of Sussex.
Research Director, Games, Music, Consumer Platforms and AI
Dom Tait is Omdia’s Research Director for games, music and audio, and consumer platforms and AI research. Dom joined Omdia in 2014 and has worked across the spectrum of entertainment and media on high-profile consulting projects, with a specialization in games and—increasingly—how they converge with other media.
Dom’s background is in media, having played editorial roles for a range of publications before joining Omdia. For many years, he has worked on a major report that examines consumer and advertiser spending data in entertainment and media segments around the world. As such, he can advise clients on a range of digital media.
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